Adobe Research combine scientists, engineers, artists, and designers to create industry-leading software in the following research areas: Artificial Intelligence & Machine Learning; Computer Vision, Imaging & Video; Document Intelligence; Intelligent Agents & Assistants; AR, VR & 360 Photography; Content Intelligence; Graphics (2D & 3D); Natural Language Processing; Audio; Data Intelligence; Human Computer Interaction; and Systems […]
An open source research project exploring the role of machine learning as a tool in the creative process.
Eric Gunther is an artist working at the intersection of technology, information and the body. He co-founded the creative technology studio Sosolimited, where he envisions a world in which design and technology work hand in hand to bring us closer to ourselves, each other, and the planet. The studio has created commissions for clients including […]
Matthew is a music researcher who focuses primarily on computational methods for music analysis. The are he finds most interesting is when models misalign with musical intuition; as a researcher he continues to interrogate that misalignment, whether that’s a bias of the model or a subjective priority. As a Ph.D student in music theory at […]
Sandra Bogerd (aka Alexandra Uitdenbogerd) is an eclectic songwriting, composing, recording artist, with music varying from a cappella compositions to electronic instrumentals to ballads, located in Melbourne Australia. In recent years she has written algorithmic compositions for choir and in 2020 was part of the winning team Uncanny Valley in the Eurovision AI Song Contest. […]