Here you can find links to selected articles, videos, websites and other online materials that provide valuable information about various aspects of art-technology integrations – from literature reviews about the state-of-the art in specific sub-domains, to identifications of common challenges, to issues of equity and inclusion, just to mention a few. Once again, our goal here was not to be comprehensive, but rather to provide some valuable starting points for aspiring artist-technologist who want to learn more about the field.
All the resources posted here have been “tagged” with respect to artistic domain and technology focus, as well as media format. If you click on the right side on the features you are most interested in, you can “filter” resources with only those characteristics. Or, you can sort the list alphabetically by title or author’s last name, or by putting key words in the search function.
EarSketch has been used by over 600,000 students in all 50 states in the US and in over 100 countries around the world. It has been used in summer camps, afterschool programs, and academic courses (such as Computer Science Principles). While EarSketch is most often used at the high-school level, it has been successfully used in elementary, middle, high-school, and college-level courses and activities.
The International Society for Technology in Education (ISTE) is home to a passionate community of global educators who believe in the power of technology to transform teaching and learning, accelerate innovation and solve tough problems in education. ISTE inspires the creation of solutions and connections that improve opportunities for all learners by delivering: practical guidance, evidence-based professional learning, virtual networks, thought-provoking events and the ISTE Standards.
Each year, thousands of content professionals from all corners of the media, entertainment and technology ecosystem go to the National Association of Broadcasters (NAB) Show. It’s designed for those striving to drive listeners and engage viewers in larger numbers for greater reach. And it’s imagined for those seeking to create uncommon audio and visual experiences. No matter where you fall on the content continuum—from creation to distribution, management to monetization—this is where you’ll find a renewed path to clarity and confidence that takes your work in bold new directions.
Founded in 1901, NAMM (National Association of Music Merchants) has a mission to strengthen the music products industry and promote the pleasures and benefits of making music. NAMM reinvests the proceeds from their trade shows and membership to grow the industry through a variety of means, including charitable outreach, lobbying congress and international policymakers, and funding research on the benefits of arts education.
Unreal Engine is at the forefront of virtual production, leading the charge as it continues to change nearly every aspect of the production process. Join us as we catalog that journey with insider opinions, field guides, techniques tips, inspirational stories and more.
PBS’s Art21 produces features focusing exclusively on contemporary visual art and artists throughout the world, including the Peabody Award-winning biennial series “Art in the Twenty-First Century.” Intimate footage allows the viewer to observe the artists at work and watch their process as they transform inspiration into art.
Kennedy Center Education is here to help you succeed with newly revised lesson plans and digital resources that incorporate best practices for classroom and remote learning, providing you with tools to infuse the arts across the curriculum and engage all students, wherever they may be.
How Will That Change the Future of Art? Art schools have been slow to adapt to the digital revolution. Now, they’re finally catching up.
Microsoft’s award-winning research community is working in labs and locations across the globe, to pursue advances across a wide range of research areas, including:
Algorithms and theory
Audio and acoustics
Data platforms and analytics
Ecology and environment
Graphics and multimedia
Hardware and devices
Human language technologies
Medical, health and genomics
Programming languages and software engineering
Search and information retrieval
Security, privacy, and cryptography
Systems and networking
Technology for emerging markets
ACM, the world’s largest educational and scientific computing society, delivers resources that advance computing as a science and a profession. ACM provides the computing field’s premier Digital Library and serves its members and the computing profession with leading-edge publications, conferences, and career resources.